Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL)
CAD 145,800–186,172 / year
- Company
- Mozilla
- Location
- Remote Canada
- Work mode
- Remote
- Open to applicants from
- Specific countries
- Level
- Lead / manager & above
- Employment
- Contract
- Field
- Software Engineering / Backend
- Stated pay
- CAD 145,800–186,172 / year
- Posted
- 2026-09-22 (54 days ago)
- Visa sponsorship mentioned
- Not mentioned
- Listing source
- Greenhouse
C++RustAndroidLinux
About the role
The role You will take on the ongoing maintenance and engineering work in Firefox’s Graphics area (rendering, compositing, images, canvas, WebGL). You help keep the graphics code healthy. Responsibilities Own day-to-day Graphics maintenance: bug fixes, regressions, test upkeep, incoming issues. Diagnose and fix graphics problems across platforms (Windows, macOS, Linux, Android). Carry code review and routine upkeep so the FTE engineers can focus on performance. Definition of done A healthy Graphics area, backlog and regressions kept down, with the team’s senior engineers freed to focus on performance. Required qualifications Strong C++ and/or Rust. Knowledge of graphics frameworks and GPU…
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