Software Engineer - 3D Graphics
USD 130,000–180,000 / year
- Company
- Mach
- Location
- San Francisco
- Work mode
- Office location (mode not stated)
- Open to applicants from
- On-site/hybrid: local candidates
- Level
- Not specified
- Employment
- Full-time
- Field
- Software Engineering / Software engineer (general)
- Stated pay
- USD 130,000–180,000 / year
- Posted
- 2026-10-21 (25 days ago)
- Visa sponsorship mentioned
- Not mentioned
- Listing source
- Ashby
TypeScript
About the role
THE ROLE At Mach9, Digital Surveyor turns massive LiDAR datasets into precise CAD deliverables, automating work that currently takes surveyors and engineers weeks. Making that possible in a browser requires a 3D engine that can render tens of millions of points while supporting CAD-grade picking, clipping, snapping, and measurement. You'll work directly on that engine and the tools built on it. This role is ideal for an early-career engineer with a strong foundation in 3D math who wants to work on a real production renderer, not a demo. You'll do well here if you enjoy digging into difficult technical problems and building software that stays fast and reliable on large, messy real-world…
Excerpt only. Read the full description and apply at the original posting on Ashby. We list jobs from public job-board feeds and do not alter employer content beyond this excerpt.
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