PhD Intern, Software Engineer - Graphics (2027)
USD 74 / hour
- Company
- Figma
- Location
- San Francisco, CA • New York, NY
- Work mode
- Office location (mode not stated)
- Open to applicants from
- On-site/hybrid: local candidates
- Level
- Fresher / entry
- Employment
- Internship
- Field
- Software Engineering / Software engineer (general)
- Stated pay
- USD 74 / hour
- Posted
- 2026-10-13 (33 days ago)
- Visa sponsorship mentioned
- Not mentioned
- Listing source
- Greenhouse
FigmaC++Rust
About the role
Figma is growing our team of passionate creatives and builders on a mission to make design accessible to all. Figma’s platform helps teams bring ideas to life—whether you're brainstorming, creating a prototype, translating designs into code, or iterating with AI. From idea to product, Figma empowers teams to streamline workflows, move faster, and work together in real time from anywhere in the world. If you're excited to shape the future of design and collaboration, join us! The Rendering & Animation team (R&A) builds the graphics engine which renders the canvas for all Figma applications. Our mission is to make rendering performant, feature-rich, reliable, maintainable and extendible…
Excerpt only. Read the full description and apply at the original posting on Greenhouse. We list jobs from public job-board feeds and do not alter employer content beyond this excerpt.
Similar roles
- Manager, Software Engineering · Natera
- Software Engineering Manager, Cloud Engineering · Mozilla
- Senior Software Engineer, Backend (ML Training and Serving) · Affirm
- Staff Software Engineer, Fullstack (Auth Experiences) · Affirm
- Software Engineer I, Backend (Continuous Delivery) · Affirm
- Software Engineering Manager, Cloud Engineering · Mozilla